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Help with this stupid trigger!

05-22-2007, 04:26 AM#1
Arvenius
I am still getting the hang of this trigger stuff. This trigger operates with two custom abilities: a Dummy Ability and an ability that is derived from a stat-increasing item ability.
The result is an ability that does apply the stat change upon first learning the ability but won't level up the stats once the level of the dummy ability is increased past 1.
Here is the trigger I am currently using:

Trigger:
Collapse Events
Unit - A unit learns a skill
Collapse Conditions
(Learned Hero Skill) Equal to Dummy Skill
Collapse Actions
If ((Level of Dummy Skill for (Triggering Unit)) Equal to 1) then do (Unit - Add Stat Increase to (Triggering Unit)) else do (Unit - Set level of Stat Increase for (Triggering Unit) to (Level of Dummy Skill) for (Triggering Unit)))
05-22-2007, 05:00 AM#2
Earth-Fury
What skill is "Stat Increase" based off? as some item-origionating stat increasing abilitys do not level up well. (or so i recall)
05-22-2007, 05:29 AM#3
Arvenius
Ah! That may be it then. I'll substitute a unit ability in place of the item ability and see what happens. Thanks.
05-22-2007, 06:19 AM#4
CommanderZ
You may easily base it on Attribute bonus, which is levelable without problems