| 05-23-2007, 08:18 AM | #1 |
I started to work for a school project for my school and the last exams. I was asked to make a 3D model of a museum i have made up on my own. Now i have no clue how to do it, as i never did high res moddeling Oo... Any hints on how to propperly present it? Like is there an option how i could actually "walk" through the museum? Anything special about lightning? Or anything else? jo TDR answer plz :P |
| 05-23-2007, 12:02 PM | #2 | |
Quote:
As for the high-res modeling, just do it like low-res modeling, except just don't give a damn about poly count. ![]() And you mean lighting, not lightning, right? |
| 05-23-2007, 06:45 PM | #3 |
TDR doesn't love you. |
| 05-23-2007, 07:45 PM | #4 |
I know... |
| 05-23-2007, 08:57 PM | #5 |
no offtopic gentlemen, we have a seperate forum for this! i mean using materials propperly (cant seem to get windows to be semi transparent though i didnt really try to find it yet -.-') |
