HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

school project

05-23-2007, 08:18 AM#1
xXm0rpH3usXx
I started to work for a school project for my school and the last exams.
I was asked to make a 3D model of a museum i have made up on my own.
Now i have no clue how to do it, as i never did high res moddeling Oo...

Any hints on how to propperly present it? Like is there an option how i could actually "walk" through the museum?

Anything special about lightning? Or anything else?
jo TDR answer plz :P
05-23-2007, 12:02 PM#2
Pyritie
Quote:
Originally Posted by xXm0rpH3usXx
Any hints on how to properly present it? Like is there an option how i could actually "walk" through the museum?
Just stick it in wc3 and use triggers there.

As for the high-res modeling, just do it like low-res modeling, except just don't give a damn about poly count.

And you mean lighting, not lightning, right?
05-23-2007, 06:45 PM#3
Craka_J 123
TDR doesn't love you.
05-23-2007, 07:45 PM#4
Pyritie
I know...
05-23-2007, 08:57 PM#5
xXm0rpH3usXx
no offtopic gentlemen, we have a seperate forum for this!

i mean using materials propperly (cant seem to get windows to be semi transparent though i didnt really try to find it yet -.-')