HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Adjusting a unit's life with triggers

05-25-2007, 05:53 AM#1
zeroXD
I'm having problems with a summoning-like ability, where the summoned unit have a varying amount of maximum health.
I have tried using the item health boost ability, but that does not work.
I have also tried to use the SetUnitState(u, UNIT_STATE_MAX, #) thing, none of them works.

Any suggestions? What can I do?
05-25-2007, 06:11 AM#2
Pyrogasm
SetUnitMaxStateSystem by Blade.dk
05-25-2007, 10:20 AM#3
DioD
check spell sessions there is great spell using max state mod.
session 5 or 6
05-25-2007, 10:41 AM#4
zeroXD
Thanks, that's exactly what I needed!