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Revealing a Peon

06-20-2007, 04:53 PM#1
Kevin
Ok I have a trigger which removes the building of any building that is built out of a mobile radius. Problem is when I remove the building from the map, my peon is still hidden. How do I forcibly reveal the peon?

I want to do this instantly. So far the only way I can figure this out is to give the peon a Stop Order, then a Wait 1 second, then remove/destroy the constructing structure.

However, I do not like this delay, and I want to do it instantly. So when I instantly remove the constructing structure, the peon remains hidden, but he's still taking up space on the map. :(
06-20-2007, 09:15 PM#2
Rising_Dusk
Just kill the structure instead of removing it.
That will make the peon pop out.
06-20-2007, 09:35 PM#3
Dil999
I would say since he doesnt want it to play the death animation, to just add the kill before the remove and keep the remove.
06-20-2007, 09:44 PM#4
Kevin
Killing doesn't work, the peon is still invulnerable and hidden :(

edit: AH HA! I just needed to wait .5 seconds before killing the structure :) .5 is fast enough for me :D ty
06-20-2007, 10:03 PM#5
Rising_Dusk
It works in the real melee game.
Just kill an orcish structure being built and the peon pops out automatically.

*Shrugs*
06-20-2007, 11:03 PM#6
Kevin
Well here's my theory on what was happening. My trigger was firing just a half second before the peon hide cycle was complete, that would explain why the peon wouldn't come out again :D

so I just stuck a wait .50 in there and it works great :D