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Staircase

06-26-2007, 10:32 AM#1
TDR
I had to make this for computer graphics for university. We were supposed to use both AutoCAD and 3ds max to do it, but since I don't know shit about AutoCAD (despite that they tried to teach it to us) and I hate it, I made it in max only.

THE CONCEPT IS NOT MINE. We had to pick an already existing staircase and model it. I chose this one: http://www.dnastair.co.uk/images/spi...les-nest02.jpg

The model may look daunting, but it's actually very, very basic modeling and a lot of arraying. Nothing too fancy or something. Rendered with maxwell render with hdri environment lighting.
Attached Images
File type: jpgscara_final_2.jpg (409.4 KB)
File type: jpgscara_final_1.jpg (416.2 KB)
File type: jpgscara_final_3.jpg (507.7 KB)
06-26-2007, 10:40 AM#2
erwtenpeller
Basic or not, it looks pretty slick.

That last render bugs me though, i think theres a bit too much grain in there and the way the grain is placed doesnt really vibe for me.
06-26-2007, 10:59 AM#3
TDR
It's not like I place the grain where I want. And it's due to the short render time. I rendered these in the night before I had to hand them in, so my time was very limited. In fact this last grainy one was rendered in the morning, right before I left for uni.
06-26-2007, 03:33 PM#4
Craka_J 123
omg0x a floating staircase! @_@
Looks great IMO, at first I thought it was a professional photo of stairs. Noticed it was a model after looking at link :P
Nice work, even as basic as you say it is, I could never model like that... mainly because I've never modelled before ;]
06-26-2007, 04:48 PM#5
Chriz.
How long do these renders take?

Did you actually make a texture for it? Or does the render do that too with settings?
06-26-2007, 04:52 PM#6
TDR
there's no textures, just materials.

One of the renders took 20min (I think the middle one), another around 5 hours (first one) and last one around 1 hour I think.
06-26-2007, 05:57 PM#7
SeruK
So uh, what did you do those 5 hours?
06-26-2007, 06:00 PM#8
WILL THE ALMIGHTY
5 hours?!

Very nice though, but I have to ask, what's the polycount?
06-26-2007, 07:00 PM#9
TDR
Quote:
Originally Posted by SeruK
So uh, what did you do those 5 hours?
sleep. I let it render over night.

The polycount is highly irrelevant, I don't even know it and I'm too lazy to open the file and find out.
06-26-2007, 07:47 PM#10
Game_Slave
I'd like this staircase for my house.
06-28-2007, 08:38 AM#11
Daminon
Since you are to be an architect shouldn't you use AutoCAD all the time? I mean max is for entertainment, cad and solidedge and such are for construction.
06-28-2007, 10:50 AM#12
erwtenpeller
I must say, that is an interesting question.
06-28-2007, 04:16 PM#13
TDR
yeah but I hate AutoCAD. It's so retarded, everything I do with autocad I can do in max 3 times as fast. And just as accurate.
06-28-2007, 11:43 PM#14
Daminon
But you will be forced to use it, say goodbye to polygon modeling and hello to solid modeling. We had an AutoCAD course at high school and I hated it. I hate all the exact numbers, toleraces, Symmetry lines and whatever. Never used the 3d version though, only looked at it for one lession. Stupid solid modeling.
06-29-2007, 07:06 PM#15
Zoxc
Quote:
Originally Posted by TDR
yeah but I hate AutoCAD. It's so retarded, everything I do with autocad I can do in max 3 times as fast. And just as accurate.

AutoCAD is not retarded, it's just primitive. Oh well, maybe a little retared