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2D portraits?

06-28-2007, 02:03 PM#1
firzen
Hello all, I registered only recently but I've been mapmaking for a while. (:

So I've been digging around the WarIII resources, trying to find a way to implement a 2D portrait to a unit.
Has any of you tried this and know a safe and reliable way to do it?

So far, I've found UI/Glues/Main Menu/Main Menu 3D Beta/MainMenu3Dbeta.mdl to be a sprite that when used as a unit model, shows a 2D portrait. Can I use that - implementing it onto another unit as it's portrait model? Think it will display a 2D portrait & the 3D unit model?

Thank you beforehand.
06-28-2007, 02:19 PM#2
Whitehorn
You'd have to fake it by sticking a camera at a 2d plane as a model.
06-28-2007, 08:32 PM#3
firzen
Dang. :/
Has it ever been used before? I'd like to see an example of that, if possible...
06-28-2007, 10:01 PM#4
TDR
It would be highly inefficient. Every frame of the animation would have to be a separate texture file, so you'll end up with a lot of textures that eat disk space like crazy.