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Tak-alter melee

07-04-2007, 09:27 PM#1
ch6tal
Tak -Total Annihilation: Kingdoms/ ch6tal(me)

Summary:
the map is the conversion of the melee gameplay from Total Annihilation:Kingdoms (its different gameplay from normal total annihilation) to warcraft 3. in this map you will be able to play as one of the four original races in TAK and use the same resource system.

Features:
Hidden information:
-units from the original game (not models) over 70 custom units so far
-a few trigger based spells
-Tak resource system (simplified 1 resource system)
-see how many kills your unit killed (and in the future the units will become stronger according to the number of enemies they killed)
-lore of Tak


change log:
Hidden information:
ver 0.01a
map created

ver 0.02a
nerfed mage archer attack added him paralazing arrows
reduced the size of lodestones
added the quest menu
added the creator income/minus income trigger and monarch minus(when a building that can train units is build you gain income rate when its destroyed you lose that income rate)

ver 0.06a
changed sound of Elsin and catapult
increased lodestone cost
fixed a bug that caused several building to use income rate while repairing
added 3 aramon units: watch tower, assassin, war galley
added 9 veruna units:kirenna, priestess, catapult, lodestone, enclave, warrior, parrot, crossbowman, skiff
added Lore:chaper 1,2,3,4
changed map terrain

ver 0.10a
added 12 verunan units: wall, gate, harpoon ship, guard tower, citadel, musketeer, dirigible, berserker, crusader, amazon knight, priest of lihr, divine lodestone
added 4 aramon units: wall, gate,acolyte,Divine Lodestone
added 8 zhon units: thirsha, beast handler, sacred fire, goblin, hunter,troll, lodestone, bat
added Lore: chapter 5,6,7,8
priestess can now build
changed terrain a little
changed line of sight to all units
now builders can heal units for cost

0.11a

important bug fixes

0.2

some balance issues
added spells to monarchs
added many icons,few models
added Taros
added 2 aramon unit: Stronghold, Cannoneer
added 7 zhon units: Death Totem, Beast Tamer, Harpy, Kraken, Basilisk, Beast Lord, Drake
added 9 taros unit: Lokken, Cabal, Zombie, lodestone(taros), Executioner, Gargoyle, Caged Demon, Dark Mason, Ghost Ship


Progress:
Hidden information:
-right now 2 races are 85% complete 1 race is 70% complete and 1 race is 30%
-terrain is temporary and will be changed in future updates


Misc.:
try to play the map and tell me what you think about it, and tell me your ideas of improvment and balancing. plz dont comment about the terrain i know it suck it's only temporary

screens:
Hidden information:




credits:
Hidden information:
thanks to blizzard for creating wc3
thanks to cavedog for creating TAK
thanks to Mechanical Man for the crossbowman model
thanks to Daelin for the walls(columns) models
thanks to TDR for the skull lodestone model
thanks to Dan van Ohllus for grim reaper model
thanks to olofmoleman for the cannon model



you can get the current latest version of the map at http://www.epicwar.com/maps/52280/
07-04-2007, 09:31 PM#2
Captain Griffen
We have no clue what TA:K is. You need to say what it is if you are going to do this (and, I should point out, maps based on other games tend to very often fail; I don't think I've ever seen one really work).
07-04-2007, 09:40 PM#3
ch6tal
total annihilation:kingdoms is from the same creator of the RTS game total annihilation and it is also a RTS but it has a fantasy setting and it features four races each is led by a monarch and in the melee games u lose when your monarch is dead.
the game also feature a simple 1 resource system :mana u gain mana each second a certain amount and u can increase that amount by building special buildings that can only be built in special locations


p.s i saw 1 good starcraft conversion to wc3 that was good it had sc models and everything
07-05-2007, 07:02 PM#4
PenguinEmperor
That's because Starcraft and Warcraft are practically the same, more or less. not they both end in CRAFT.
07-05-2007, 07:06 PM#5
Whitehorn
Quote:
Originally Posted by ch6tal
total annihilation:kingdoms is from the same creator of the RTS game total annihilation

Wrong. Taylor left before TA:K was made.

I actually started modding War3 5 years ago to recreate TA:K, but only 1 other person knew what it was.

I'm interested if its a multiplayer map.

http://img467.imageshack.us/img467/8...ulllode3kj.gif

http://img440.imageshack.us/img440/4829/locust4fc.gif
07-05-2007, 09:53 PM#6
ch6tal
yes the map is multiplayer (so far u can play with 3 friends no AI yet)
i suggest you try the map and see if you like it or not

p.s i liked the Taros lodestone model
07-06-2007, 12:00 AM#7
PenguinEmperor
Screenshots would help me decide wehter or not to DL.
07-06-2007, 08:55 PM#8
ch6tal
i made a new uptade that fixed an important bug

http://www.epicwar.com/maps/24378/

and screenshots

http://img165.imageshack.us/img165/6...enshot1ko9.png
http://img390.imageshack.us/my.php?i...enshot2wr1.jpg
http://img165.imageshack.us/img165/1...enshot3ed6.jpg
http://img390.imageshack.us/img390/2...enshot4hq2.jpg
http://img405.imageshack.us/img405/3...enshot5fg0.jpg
07-08-2007, 06:44 AM#9
PenguinEmperor
the terrain is flat and doodadless. WOn't DL unless you up the terrain a notch.
07-08-2007, 10:29 AM#10
ch6tal
like i said the terrain is only temporary i will change it after i complete the four races and their units
07-08-2007, 11:13 AM#11
Pheonix-IV
Oh god, not TA:K again.
Why won't people let it DIE.
07-08-2007, 11:20 AM#12
Whitehorn
Because its the best RTS ever.
05-06-2008, 10:03 PM#13
ch6tal
i returned to wc3 so i made new version of the map

change log

0.12a
some balance issues
added spells to monarchs
added many icons,few models
added Taros(4th race)
added 2 aramon unit: Stronghold, Cannoneer
added 7 zhon units: Death Totem, Beast Tamer, Harpy, Kraken, Basilisk, Beast Lord, Drake
added 9 taros unit: Lokken, Cabal, Zombie, lodestone(taros), Executioner, Gargoyle, Caged Demon, Dark Mason, Ghost Ship

http://www.epicwar.com/maps/52280/

sry that i didn't fix the terrain YET but im not such good terrainer