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Goblin Profiteer

07-05-2007, 09:19 AM#1
Pheonix-IV
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Goblin Profiteer
Considered insane even by the suicidal Goblin Sappers, Profiteers stand at the forefront of the Trade Princes and their ever expanding empire. Boldly going where no man has gone before and fearlessly sticking their head into the lions mouth, Profiteers will go anywhere and do anything, all in the name of profit and fame.
On the battlefield, they reveal their true prowess. Sporting a number of compact and often highly unstable weaponry, Profiteers can suddenly unleash enough firepower to reduce an entire base to rubble, with no warning at all.
As each weapon individually tailored to suit each Profiteer, one can never be sure exactly what will come out when he starts pressing buttons.


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Clockwerk Igniter
Little more than a hastily modified Clockwerk Goblin strapped to a barrel of high explosives, Clockwerk Igniters are unstable and incredibly dangerous, prone to exploding suddenly for no reason at all.
When built upon the field of combat by a Profiteer, Igniters have mere seconds to reach the enemy before they simply fall to pieces, but the chaos and sheer power of the explosion is more than worth the effort.


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Construction Rig
A marvel of Goblin Engineering, the Rig serves as the backbone of the economic empire that holds the Trade Princes upon their thrones. Armed with a variaty of welders and manipulators, the Rig is capable of constructing entire buildings in the blink of an eye. Like the venerable Shredder designs, the Rig is well tested and remarkably stable in construction, although recent prototypes have added the ability to unpack into a powerful tower for colony defence.

-UPDATED-
Animatorated and Partikuled, the Profiteer is good to go!

-UPDATED AGAIN-
Added Clockwerk Igniter pictuar.

-UPDATED ONCE MORE-
Added Rig.
Attached Images
File type: jpgProfiteer2.jpg (191.1 KB)
File type: jpgIgniter.jpg (71.1 KB)
File type: jpgRig.jpg (149.8 KB)
07-05-2007, 10:07 AM#2
TDR
you don't have that avatar anymore, in case you didn't realize :P
07-05-2007, 10:27 AM#3
Infrisios
A really nice model, well done!
07-05-2007, 10:38 AM#4
Dionesiist
Maybe the goblin wants you inside him as well :P
07-05-2007, 10:39 AM#5
Pheonix-IV
Quote:
Originally Posted by TDR
you don't have that avatar anymore, in case you didn't realize :P

I am aware of that :P I just havn't made a new logo yet and i can't use my old one since it's a .psp and i don't have Paint Shop on this computar.
07-05-2007, 03:51 PM#6
Rinpun
Awesome back-pack. Other than that, he looks like a modern hill-billy (love the cigar/cigarette add-on)
07-05-2007, 05:02 PM#7
Whitehorn
backpack looks very odd. If you are insistant that you didn't nick those textures, they don't fit this model or warcraft very well. The unwrapping looks bad on the lower half (as if you used a smaller texture space for a larger surface area). Kinda hard to work out what his backpack is.

Nice idea nonetheless, like the hat.
07-05-2007, 05:04 PM#8
xXm0rpH3usXx
mice! really, but plz dont add arms, as it would look too much like the normal goblin hero... the tinker i mean...

add something else, like maybe a keyboard in front of him or sumthing...
07-05-2007, 06:23 PM#9
Craka_J 123
And he uses a mouse for whip and has a computer monitor on the back of his backpack.
07-05-2007, 06:57 PM#10
PenguinEmperor
Why is he waering Platform shoes?

The rest is sweet though.
07-05-2007, 08:23 PM#11
antihero
The backpack is taller than he is, you're gonna need to make him hunch a lot in his animations. Or make a stand animation where he falls over...

The cigar is a nice touch
07-06-2007, 02:50 AM#12
Rinpun
I don't know how I missed the fact that he wears platform shoes, but as I look at them, they are ugly. Make them tiny goblin feet/shoes (welding the bottom of the boot to the edge of his feet should work fine).
07-06-2007, 03:07 AM#13
Undead_Lives
The backpack seems to be extremely detailed while he is not..it stands out a lot.

Other than that, looks cool.
07-06-2007, 10:14 PM#14
erwtenpeller
Ever consider the fact that it is actually not all about "looking good"? The big feet on a small creature like this are verry much needed to make them visuible enough in-game to have nicely defined animations. Go take a look at the tinkers feet. Platform shoes also.
07-07-2007, 01:52 AM#15
Pheonix-IV
Btw, the backpack is meant to just be a case, like a computer case, made by bolting together random pieces of metal. The texture is stolen from the shredder and i feel it fits what i wanted the pack to look like perfectly.

The arms are also Welders, entirely unlike the Tinkers arms, and they remain 'packed up' like they are now except in a couple of animations rather than waving around in the air, so he won't look like the tinker at all.

Yes, the backpack is huge (it's actually slightly smaller than he is), i felt it fitted better to have a rediculously oversized backpack for this guy, it's supposed to be crammed full of experimental and unstable engineering :P

Plus, you can't see it in this image, but the arm thing has a TON of stuff which unpacks from it in a couple of animations, it turns into a shock cannon, a sort of sword thingy, a giant scissor thingy and all sorts of other insane stuff.