| 07-06-2007, 12:57 AM | #1 |
So, I figured some stuff. - Delphi apps that use SFMPQ work well under WINE, although SFMPQ is kind of slow (under WINE I mean). - PJASS is probably very easy to port to gcc, considering it is already for mingw - Warcraft III must be the only game that actually works 100% well on WINE. - gVim is already native on Linux. So I have noticed. The most interesting wc3ish stuff to me so far is updating spells, not even making terrain or things like that. There are too many things I could do without the world editor and then test with WINE+wc3. For a couple of overcomplicated things I can even make software, all but terrain. Thus the conclussion is, that I need a Linux mpq utility, preferably a command line one. I know that such a thing exists otherwise wc3sear.ch wouldn't have moved to that Linux server, so anybody got it? |
| 07-06-2007, 01:43 AM | #2 |
You'll have to write your own wrappers(or maybe I can dig out the code from old grimoire), but: http://www.zezula.net/en/mpq/stormlib.html Pretty sure there's also a SFmpq port to linux BTW, I've compiled PJASS with gcc 3 on linux, works np. |
| 07-06-2007, 07:52 PM | #3 | |
If it's of any use to you, here's a Delphi unit for StormLibDll I made. All exported functions are there, but it may lack a couple of constants or so.
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| 07-27-2007, 10:55 PM | #4 |
Nice stuff. Zoxc's editor has proven useful now that it is a wine application that works very well (although you have to thank either borland for doing things the way they do or WINE for supporting VCL apps so damn well) http://www.wc3campaigns.net/showthre...t=85516&page=8 Now, we only need someone with Delphi knowledge and a lot of free time to adapt jasshelper so it works on this extra editor.... Jasshelper itself works very well, but "taur's studio" is a good tool for those who need the monolythic app and also aid on keeping some data from WE like rects and preplaced units, not to mention that it is a GUI viewer... And very good to extract code from standard maps. And then we could mess with things like editing terrain... Screenshot, the font is messed up but I think that's because I did not install any MS font, with some patching done to this editor we could add a font select dialog... |
| 07-28-2007, 12:40 PM | #5 |
You're running Taur's Mapping Studio 2006... Where do we find that? Wasn't that some big remake of the WE Taur was gonna do? (Including new terrain editor, and so on). And to stay on topic: It's nice to know at least SOMETHING works on Vista =p |
| 07-28-2007, 01:49 PM | #6 | |
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| 07-28-2007, 01:54 PM | #7 | |
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.. errm .. Zoxc made it and called it Taur's Mapping Studio as a joke. :) |
| 07-28-2007, 03:51 PM | #8 | |
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| 07-28-2007, 04:58 PM | #9 |
Just make sure not to make those mistakes in other places, you might end up murdered if you for example confuse OS/X with vista nearby a horde of apple fans. |
| 07-28-2007, 05:39 PM | #10 |
Including Pyrogasm XD |
| 07-28-2007, 09:22 PM | #11 |
Yeah; I'd basically eat your babies. Over teh interwebz. |
| 07-31-2007, 03:14 AM | #12 |
I basically forgot that Zoxc's editor does not save files. So back to zero, I'll see if jasscraft or quickfivxer work on wine... |
| 07-31-2007, 04:11 AM | #13 |
Split out the JassHelper GUI, compile a command line interface natively? |
| 07-31-2007, 04:38 AM | #14 |
It would be much easier to type it again from scratch, I am not sure about how well things like kylix work, but a guy that really likes pascal says pascal in linux got a lot of issues. Retyping it could be fun but... it is unnecessary, at least right now. wine jasshelper.exe pathtocommonj blizzj map.w3x does work... Zepir's editor seems to be good to tweak some stuff and do some terraining, as long as you get rid of the 3d window very fast else wine gets the rendering bug that also affects world editor... |
| 08-01-2007, 01:50 AM | #15 | |
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