Hey guys, I need some help with my game. I wish to detect how many times a player has already played the map, by using Game-Cache.
Here is what I made, but it doesn't work:
Trigger:
Events
Game-Cache - Create a game cache from Historic Wars v.1.00 - Unprotected.w3v
Set GameCache = (Last Created Unit)
Game-Cache - Save GameCache
Set NumberOfTimesPlayed = (Load NoPlayed of Integers in GameCache) + 1
Game-Cache - Store NumberOfTimesPlayed as NoPlayed of Integers in GameCache
Game-Cache - Save GameCache
about the last created unit, sry was typingmistake of course
and i read a tutorial, it said you can assign gamecache in online, am misinformed? anyway i didnt even try it online, i tried singleplayer didnt work but, why?
hmmm... if some one got a really good idea (and can realize that) so why are you not creating (finding some one) custom natives which would be cache like but could be saved localy to any harddrive.