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Fade masks for 1 player, and damage/heal/mana gain text

07-08-2007, 04:11 PM#1
schecter33
Is there a way to have a fade filter for just one player? I've tried it with local player and it caused a big leak, kicking everyone but the host. And also, just like damage text, is there a universal way to display floating text if a unit is healed, or gains mana? The only way I can think of is just doing a separate actions for each heal skill/item and same with mana.
07-08-2007, 10:24 PM#2
Anitarf
Try using the Advanced Fade Filter action, if I remember correctly that one doesn't desync when used with GetLocalPlayer().

As for healing floating texts, there's no event "unit is healed" like there is "unit takes damage", so yes, you would need to display the text for each spell that heals individualy.
07-08-2007, 10:49 PM#3
schecter33
Thanks alot ill try that out.
07-09-2007, 02:56 PM#4
schecter33
works perfectly, thanks