| 07-08-2007, 04:24 PM | #1 |
Hey! Feels abit silly to ask this, but I can't get it to work no matter how I try. On a map I'm making the creeps respawn after a set amount of time, so far so good. But I wan't them to drop items aswell and the items should have a chance to drop and only 1 item can drom from 1 creep. The trigger that haves the creeps respawned is a diferent trigger than the one that should create the droped item. So far the trigger that makes a item drop look like this. So, a unit dies and it's owned by Player 11 (Dark Green), and it has a 20% chance to drop. Trigger: And to my problem, lets say that I have 10 diferent items that should be able to drop. Only 1 of these items can drop per unit owned by Player 11 (Dark Green). And there should be a 20% chance for an item to drop. Thanks in advance. |
| 07-08-2007, 04:51 PM | #2 |
How about checking this out :) ---http://wc3campaigns.net/showthread.php?t=80678 hope it can help or maybe try looking for the Creep System made by Paskovitch ... i didnt find it in the download section but ill attach it |
| 07-08-2007, 05:43 PM | #3 |
Can you atleast TRY to use search... Monster Spawning, Random Item Drops, Random Chat (with villagers) and Taunts by Rao Dao Zao |
| 07-08-2007, 08:16 PM | #4 |
Thanks alot for the helpfull replies. I'll try these out! Yes, that was very helpfull, just what I needed! +rep to both of you. |
