| 07-15-2007, 03:21 AM | #1 |
Heres some screenshots of a cave thats gonna be in a cinematic of mine. |
| 07-15-2007, 05:27 AM | #2 |
And so... he starts another cinematic which he shall abandon after the first or second episode. ;) Looking forward to it though ^^ |
| 07-15-2007, 06:36 AM | #3 |
hehe, actually I've been working on this cinematic for a while now, so you never know, I might just finish this one :) |
| 07-15-2007, 08:10 AM | #4 |
sucks that the retarded wc3 engine doesn't cast shadows and the interior of the cave looks like something in full daylight. |
| 07-15-2007, 08:34 AM | #5 |
Would Palm Trees grow like that in a cave? Would they grow at all in fact in a cave? They seem very out of place. Put something else in there instead of trees. Edit: Bleahh! |
| 07-15-2007, 08:51 AM | #6 |
dude, where do you see palm trees? |
| 07-15-2007, 09:00 AM | #7 |
Second screenshot on the right hand side, aren't those Palm Trees? .. Or, are they just really tall skinny rocks that resemble the texture of the wc3 Palm Trees? Edit: My bad, they are just really tall skinny rocks, I see now from the first screenshot. Ehh. |
| 07-18-2007, 02:10 AM | #8 |
i thought they were palm trees at first but i realized they were tall skinny rocks before making myself look retarded, anyways... i love it.. the fog needs work, maybe use resized smoke smudges or whatever to act as shadows for the inside of the cave? |
| 07-18-2007, 06:18 AM | #9 |
Well if you're really going to finish this, I'll look forward to seeing it. BTW, what I do about shadows in a cave is make a flying unit with no model or collision and just place them everywhere to make shadows. :D |
| 07-19-2007, 10:45 AM | #10 | |
Quote:
Good for you, because some of us have better things to do than stare at pictures all day and analyze them, you ass hat. |
| 07-19-2007, 11:56 AM | #11 | |
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| 07-22-2007, 01:03 PM | #12 |
I like it. Howd you make a cave exactly? :/ |
| 07-24-2007, 11:30 PM | #13 |
I'm guessing he used the custom cave doodad(s), made some ripples on the ground in the cave, and some outdoor environment outside of the cave's entrance to show the interior and exterior. I think you should add some environment doodads inside the cave. Looks kinda empty, especially at the end of the cave by the tomb. Make most of the environment doodads at the entrance though since that is where most of the environment's "life" is. Perhaps add some beams of light in the cave as well. |
