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panda

07-18-2007, 11:19 PM#1
jigrael
pandaren female. I was bored :p
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File type: jpgFPandarenErased.jpg (216.0 KB)
07-18-2007, 11:25 PM#2
PenguinEmperor
Looks very nice. Stays true to the pandaren style.
07-18-2007, 11:33 PM#3
moyack
very nice Jig :)
07-19-2007, 12:46 AM#4
-chris-chan-
Jig, your my best friend :D
07-19-2007, 12:50 AM#5
PenguinEmperor
Her body seems kind of short, though. Her legs are a bit too long, also.

But, right now, it's still awesome.
07-19-2007, 01:39 AM#6
maximilianx
cute.
07-19-2007, 02:52 AM#7
Pheonix-IV
Why are her knees turned in like that? Looks painful.
Face and body needs shading and hair, and for a Blizzard female her rack is too small. She also appears to be lacking any sort of belly.
Apart from that, the torso, hair and arms look great, i'm not liking the armour on the shins, though that could be to do with the wierd knee angle.

I assume this isn't finished?
07-19-2007, 02:57 AM#8
PenguinEmperor
I'm not seeing the odd knee angle thing. A lot of girls knees are like that.
07-19-2007, 09:06 AM#9
Pheonix-IV
Bent inwards towards each other? That's a medical condition you know.
07-19-2007, 10:42 AM#10
jigrael
lol
Yeah I exagerated with them, and because the way I placed the armor its exagerated even more. This was quick, the outline took me more time than coloring it, wich I did using burn tool XD, Ill make her 3d, Ill correct her there and Ill take more time on the texture.
What do you mean by rack? the armor?
07-19-2007, 11:43 AM#11
erwtenpeller
My knees are odd like that... :$

I kind of like it, but i dont like the coloring. Its verry flat and doesnt have any interesting lightsources, a verry texture-like way of coloring.
07-19-2007, 03:07 PM#12
TDR
Jig, please take a good example from your friend Black Stan and actually PAINT your drawings instead of using cheap filters and photo editing tools.
07-19-2007, 03:09 PM#13
erwtenpeller
But... But... Black Stan uses ninja magic, doesnt he? :<
07-19-2007, 11:22 PM#14
jigrael
lol
I used burn because I wanted to have something quickly.
I modeled it, it doesnt look much like a panda I think, probably will look better with the texture. Currently its too high poly for warcraft, although another model Im doing is 2000 polys :)
Anyway Ill need to reduce poligons, its currently around 1500...
this should probably need to be moved to modeling forum
Attached Images
File type: gifFPanda.gif (613.8 KB)
File type: jpgFPanda.jpg (49.4 KB)
07-19-2007, 11:45 PM#15
TDR
doing something quickly is no excuse for using dodge/burn.
Nice model dude. Post a wireframe too please.