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That one night, in a dungeon...

01-14-2003, 06:36 AM#1
Guest
Hiya. Got a little problem with getting some moonlight into my new dungeon based map. As far as I understand, the map is not being affected by daytime/nighttime effects when the tileset is set to dungeon? (I need the dungeon tileset, though, because of the red water.) Any suggestions on that (without getting too deep into coding)?

[The point is: It's supposed to be dark in there. Torches should lighten up some places, but no matter what time I set up its all day there.]

:hm:
01-14-2003, 11:56 AM#2
ph33rb0
Well it IS a dungeon, so in real life it would be unaffected by day and night.
01-15-2003, 08:50 AM#3
Guest
Agreed. So it should be dark in there, right? But its not. A dungeon with daylight just doesn't feel right.
01-15-2003, 11:13 AM#4
Phil_123
event: map init
condition: whatever that applies
action:
--- add these ---
game - set time of day [24.00]
game - turn day/night cycle on/off [OFF]
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01-15-2003, 03:14 PM#5
Guest
Yeah. Thats what I thought, too. But it won't work (map not affected by daytime/nighttime effects when tileset is set to dungeon - it works fine when set to dalaran, but I need the red water (lava) that is only included in the dungeon tileset.)
01-16-2003, 06:52 AM#6
Guest
No problem to change or add the ground tiles or the cliff tiles, but what about the water? How can I change the type of water?

[I need the dungeon water (red) in a non-dungeon tileset, like Cityscape]
01-16-2003, 12:28 PM#7
Krakou
Try this.
01-16-2003, 06:56 PM#8
Shingu
I have a map that uses the exact same tileset and triggers and it works fine. The only thing I could suggest is change the time to something like 1 or 2 for hours instead of 24 exactly.
01-22-2003, 09:04 AM#9
Guest
Krakou: Given more time, I shall try this. Thanks.

Shingu: That's strange. I tried to create a new dungeon-tile set based map [just for the case, my previous one was crippled in some way] and its all the same. Did try all the time settings. [The sight radius decreases during nighttime, the lighting does NOT change, though.] Can anybody confirm this?