| 01-14-2003, 06:36 AM | #1 |
Guest | Hiya. Got a little problem with getting some moonlight into my new dungeon based map. As far as I understand, the map is not being affected by daytime/nighttime effects when the tileset is set to dungeon? (I need the dungeon tileset, though, because of the red water.) Any suggestions on that (without getting too deep into coding)? [The point is: It's supposed to be dark in there. Torches should lighten up some places, but no matter what time I set up its all day there.] :hm: |
| 01-14-2003, 11:56 AM | #2 |
Well it IS a dungeon, so in real life it would be unaffected by day and night. |
| 01-15-2003, 08:50 AM | #3 |
Guest | Agreed. So it should be dark in there, right? But its not. A dungeon with daylight just doesn't feel right. |
| 01-15-2003, 11:13 AM | #4 |
event: map init condition: whatever that applies action: --- add these --- game - set time of day [24.00] game - turn day/night cycle on/off [OFF] ------ |
| 01-15-2003, 03:14 PM | #5 |
Guest | Yeah. Thats what I thought, too. But it won't work (map not affected by daytime/nighttime effects when tileset is set to dungeon - it works fine when set to dalaran, but I need the red water (lava) that is only included in the dungeon tileset.) |
| 01-16-2003, 06:52 AM | #6 |
Guest | No problem to change or add the ground tiles or the cliff tiles, but what about the water? How can I change the type of water? [I need the dungeon water (red) in a non-dungeon tileset, like Cityscape] |
| 01-16-2003, 12:28 PM | #7 |
Try this. |
| 01-16-2003, 06:56 PM | #8 |
I have a map that uses the exact same tileset and triggers and it works fine. The only thing I could suggest is change the time to something like 1 or 2 for hours instead of 24 exactly. |
| 01-22-2003, 09:04 AM | #9 |
Guest | Krakou: Given more time, I shall try this. Thanks. Shingu: That's strange. I tried to create a new dungeon-tile set based map [just for the case, my previous one was crippled in some way] and its all the same. Did try all the time settings. [The sight radius decreases during nighttime, the lighting does NOT change, though.] Can anybody confirm this? |
