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Avatar Editing

07-22-2007, 06:38 PM#1
TurtleGlove
Hey, I'm creating a spell called giant growth for a hero in one of my maps it's based off of bloodlust for the initial cast but once you cast giant growth on an ally it uses triggers to add an avatar based spell to the target (non hero) unit and then immediately casts it. I was wondering if there was any way to remove the time limit for avatar (right now it is simply 3600 seconds) and if there isn't if there was a way to change the time bar from saying "Avatar" to "Giant Growth". I know for the Water Elemental time bars you simply change the buff, but avatar doesn't have a buff
07-23-2007, 05:07 AM#2
Panto
As far as the time limit is concerned, have you tried setting the duration to 0.00?

For many abilities, particularly stuns and other buffs, a value of 0.00 will cause it to last forever unless dispelled.


EDIT: Also, although the Avatar ability doesn't point to it, there is an Avatar buff under Human in the buff editor. I'm pretty sure just changing that name will accomplish your goal.
07-23-2007, 10:05 AM#3
TurtleGlove
Hmm, I completely forgot about the 0 factor, I'll try that. Should have thought of it because I made a spell based off of frost armor with 0 duration that caused slow forever. I've also created a new avatar buff (Copied it and changed values) but I'm not sure if I've tried assigning it to the spell, since avatar doesn't have it's buff assigned either, I'll try it.

-Alright, tried both, the setting the duration to 0 works perfectly, but it still says "Avatar" with the buff assigned... Hmm... is there a trigger I could use to rename it or anything? Also, I thought I should mention that the actual Mountain King spell Avatar still is used in my game, so I'm not able to simply rename the actual avatar buff.

-Thanks by the way Panto-