| 07-29-2007, 02:19 PM | #1 |
Alright, so, I'm trying to make a trigger that stops certain units from picking up certain items. This is because I want my map to allow different items for different characters, which makes them unique. I've tried all I could with the triggers, and nothing is working, so I came to the forums. I set up my trigger something like this. Oh, and these are UNITS picking up the items, not HEROES. I need it so they can't pick up the items, and if they try to, they drop them at their position. I know it probably has something to do with the "Picked unit," but I can't figure out what it is. Help is appreciated. Sorry, I'm somewhat a newbie at WE. Thanks |
| 07-29-2007, 03:19 PM | #2 |
Picked Unit isn't what you want to use here... Maybe triggering unit will work. |
| 07-29-2007, 04:15 PM | #3 |
Do you need an 'and' in there, or does that automatically apply in GUI? Also, PLEASE use trigger tags. |
| 07-29-2007, 06:48 PM | #4 |
No, Naakaloh, he does not need an and statement. GUI automatically applies those. |
