| 08-07-2007, 03:18 AM | #2 |
have you tried added debug messenges to find out where the data is slipping? |
| 08-07-2007, 11:29 AM | #3 |
yes and aparently in the first trigger Trigger: Set tempintiger = (Integer(((String((Player number of (Owner of (Triggering unit))))) + (String(Player_Units_Number[(Player number of (Owner of (Triggering unit)))])))))sets tempintiger = 11 however the line Trigger: Unit Group - Add tempunit to Units[tempintiger]will not add a unit to unit group 11 ![]() Edit: it does however create the units and add the event to the other trigger for that unit?!? |
| 08-07-2007, 12:22 PM | #4 |
Do you use the tempintiger (learn to spell) variable in any other trigger? |
| 08-08-2007, 12:26 AM | #5 |
nope ~.~ PS that is one word i can never spell right or id be much more capable in JASS :P |
| 08-08-2007, 04:59 PM | #6 |
Where else do you use the Units[] variable array? Also, when you declare the group array, how large do you make it's size? |
| 08-09-2007, 11:11 PM | #7 |
that is the only place that those variables are used ~.~ and I made the size 1 i never have had to use any other size and I have done this before.. |
