| 08-07-2007, 10:18 PM | #2 |
hmm this could be the problem but i'm not sure; Try to set Trigger: Set DifficultyString[(Player number of (Triggering player + 1))] = Easy |
| 08-08-2007, 12:49 AM | #3 |
Ok that will create a mess of triggers ill optimize it for you and post here in a bit PS: Dont use strings to specify difficultly as they are slower then intigers (ill also fix that) EDIT saw a few things that were kinda odd if you could PM me on AIM itd be helpful |
