| 08-09-2007, 03:28 PM | #1 |
<edit>I think i'll rephrase my question: In my map i have several transmissions set to be displayed to (All Players). When one player presses the ESC key it clears the text/sound from the transmission for all 10 players. If that person wants to do this for himself that is fine with me; my problem is that i wish that he did not affect the other players transmission. Is there a way to have independant transmissions that fellow players cannot influence? A transmission that ONLY that person's transmission can be cleared by ONLY that person's ESC key? Currently it is just one transmission that all share. If I split this up into 10 copies.. 1 displayed for each player.. would player 1 (for example) hit his esc key and still make the transmission for player 2-10 clear? or what if i made 10 transmissions and displayed them for the getlocalplayer? would that prevent it being cleared since it might make it more resident on the machine? |
| 08-09-2007, 03:49 PM | #2 |
Can't you have a string variable where you save the current text and then show it if the press esc? Trigger: ? |
| 08-10-2007, 03:04 AM | #3 |
your idea of multipul cinimatics is the way to go just put everything in a for intiger a from 1-10 do loop and set all players to player group index = intiger a |
