| 08-10-2007, 02:46 AM | #1 |
How can i make a piece of terrain not able to be the target of blink i do need to still be able to walk on it tho. |
| 08-10-2007, 04:06 AM | #2 |
rects. (vanilla WE calls them regions for some inane reason) check if point of ability being cast is within an "unblinkalbe" rect. if it is, order the casting unit to "stop". |
| 08-10-2007, 04:17 AM | #3 |
http://www.wc3campaigns.net/showthread.php?t=96003 In my arena I had 3 major regions (not rects) it was pretty complicated to decide when blink was a legal move... |
| 08-10-2007, 05:56 AM | #4 |
what about simply making all units in an area flying then use pathing blockers so they act like ground and add a bunch of ground blockers so it is not a "valid" target for a ground unit to target. And create a region at the entrance to the area that gives flying? only thing is how can i make flying units look like there a ground unit? |
| 08-10-2007, 04:08 PM | #5 |
for that you can change their flying height to -64, it works well for me but if they approach cliffs they will begin to levitate. |
| 08-10-2007, 06:29 PM | #6 |
Or if it fits your map, you can make that part of map have black mask for enemy players (like in pudge wars) so the enemies cannot blink but just walk in it. |
| 08-10-2007, 07:07 PM | #7 |
Trigger: Anti Blink
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| 08-10-2007, 07:27 PM | #8 | |
Quote:
Because it does not display a message saying "you cannot blink there" |
| 08-10-2007, 07:34 PM | #9 |
duh, hard do add a message -.- |
| 08-10-2007, 07:50 PM | #10 |
aaaa but it must look exactly like the game default one, be on the same position, have same color and play the same sound. ![]() |
| 08-10-2007, 08:11 PM | #11 |
im going to go with my pathing blocker ideea i think jsut i need to know how i can make a unit with movement type flying look like a ground unit... Also what is the best way to add flying? |
| 08-10-2007, 08:25 PM | #12 |
Are you telling me you are going to change all your heroes to fliers + add a bouch of pathing blockers on your map just so you could implement a restriction on a blink spell ??? |
| 08-10-2007, 08:49 PM | #13 | |
Quote:
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| 08-10-2007, 09:02 PM | #14 |
no there is just one entrance to that area and when a unit enters that area im going to make it a flyer and when it leaves that area im going to make it lsoe flying... Least thats the plan so long as i can figure out how to make a flyer look like a ground unit... |
| 08-10-2007, 09:12 PM | #15 | |
Quote:
BlinkTest.w3x |
