| 08-10-2007, 02:51 AM | #1 |
any ideas on how i can fix that problems on the ramps? I have calculated shadows and such just it keeps looking like that... |
| 08-10-2007, 03:43 AM | #2 |
You could try to remove the shadow from the gate and see if that helps, but I'm not sure if it will. You can do that in the Object Editor and the Destructables tab. EDIT: Or maybe you could create a visibility modifier at the top of the ramp that would light up the whole area? |
| 08-10-2007, 06:56 AM | #3 |
Are there any ombient lighting near-by? I find sticking either too many lights in one area or in a wierd location causes that to happen. |
| 08-10-2007, 12:12 PM | #4 |
Fairly common ramp problem, it's because the sides of the ramp are 'one' object, so if WCIII calculates they're in shadow, then it shades the whole thing. Make sure there's no shadows there and remake the ramp, if that doesn't work, try moving it somewhere else. Not much more you can do. |
| 08-10-2007, 08:13 PM | #5 |
Is there any way i can just simply remove shadows in that area? It looks fine with no shadows... |
