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Having tower face enemies.

08-13-2007, 03:51 AM#1
MrApples
Well I tried about 10 different things, its still not working... and since other people probaly want to know how to do this...

How would I make it so towers face their enemies when they attack. Specifically, a tower with the 'Space Orc' model.
08-13-2007, 04:16 AM#2
moyack
I think you can solve this by setting in the object editor "Stats - Is a building" as false.
08-13-2007, 04:21 AM#3
MrApples
Tried that.
08-13-2007, 04:50 AM#4
darkwulfv
Try basing your towers off of wards...? The serpent ward turns to attack, but idk if it has a "turret" bone in it or not.
08-13-2007, 04:55 AM#5
moyack
yes, basing your tower on a ward can be a good choice, and don't forget to remove the ward classification.
08-13-2007, 04:57 AM#6
Earth-Fury
try the ancient protectors root ability?
08-13-2007, 05:07 AM#7
moyack
Quote:
Originally Posted by me
yes, basing your tower on a ward can be a good choice, and don't forget to remove the ward classification.
Setting ward doesn't work :(

EDIT:

I found the answeer!!!!

Base your tower on an ancient protector, and remove the eat tree ability and root. change the attack type as you need and that's all.
08-13-2007, 05:40 AM#8
Tide-Arc Ephemera
Turret.

That ability does it all.
08-13-2007, 06:10 AM#9
darkwulfv
I'm pretty sure that ability only works if the unit's model contains a "turret" bone. Maybe I'm wrong.
08-13-2007, 06:15 AM#10
Tide-Arc Ephemera
Eh... I was told it was effective for every type of unit...
08-13-2007, 12:04 PM#11
Panto
Yay, a demo map!