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Camera System? Again...

08-20-2007, 06:41 AM#1
MaD[Lion]
Well I've been planning to make one, and never bother to. But last night i decided to make IT! so i made 1 over night. I think it works very well, and now im ready for cinematics if there are any contests :D

Anyway here is a demo map you may look at. I did put my OOMS into it to make the visual track of camera movement. Can be removed if needed.

Also this system is not official release so it have debug messages.
Attached Files
File type: w3xCamera System.w3x (74.3 KB)
08-20-2007, 01:10 PM#2
Silvenon
Isn't there a cinematic system already?
08-20-2007, 02:51 PM#3
MaD[Lion]
i didnt say this is a cinematic system :)
Besides i cant be bothered to learn tat system. This system is not for cinematic, but u can use it for tat.
08-20-2007, 03:37 PM#4
Silvenon
That cinematic system consists of a camera system too, that's what I was trying to say. It's pointless to make a camera system if a perfectly good one already exists.
08-20-2007, 05:57 PM#5
MaD[Lion]
this system is multi instancable, u can play different camera sequences for different players
08-20-2007, 06:57 PM#6
Silvenon
Ok, if you say so, you're a respected user, so I'm gonna respect you :P
08-21-2007, 01:25 AM#7
Ammorth
Quote:
Originally Posted by MaD[Lion]
this system is multi instancable, u can play different camera sequences for different players

Rather simple IMO. Separate all data into arrays and then call local blocks for applying the camera setting.

I really don't see why you included the physics system in your script... I coded a camera system thats only ~ 280 lines (including 10 wrapper functions) and does everything except pre-scripted camera movements. The physics engine seems sorta point-less, cause the calculations required for the camera can exist in a single line.

Edit: I must add, it is way better than your older system!

and btw, at the end of the sequence, I got a divide by 0 error.
08-21-2007, 12:09 PM#8
MaD[Lion]
hm weird, never happened to me tat division thingy. And also my physic system is just there for fun, the only thing it does is this visible track. You can remove it and the camera system will work fine. Also this is not an offisical system, so i included a bunch of stuffs tere just to show some visuals, people like visuals anyway :P