| 08-22-2007, 08:52 PM | #1 |
Is there some standard script for benchmarking and if yes where can I find it? |
| 08-22-2007, 09:10 PM | #2 |
Look for custom stopwatch natives. |
| 08-22-2007, 09:12 PM | #3 |
Either there are no such natives or JassShopPro has never heard of them.... |
| 08-22-2007, 10:01 PM | #4 |
©Grimoire baby... it's a custom native (JAPI) |
| 08-22-2007, 10:17 PM | #5 |
As usual no documentation anywhere... What does JAPI actually do? Add headers for natives that already exist? If that so then you does it need that .dll ? If those custom natives are defined in a .dll than my game won't work with players who don't have JAPI and that sux. EDIT: On the other hand if this is just for testing I guess it is reasonable... Where can I find a list of functions in JAPI? |
| 08-22-2007, 10:29 PM | #6 |
OMG GRIMOIRE ! JASSNEWGEN PACK ! THERE IS ALL IN YOU JUST NEED TO READ ! |
| 08-22-2007, 10:36 PM | #7 | |
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| 08-22-2007, 10:40 PM | #8 | |
I am thinking I should take you to some socializing camp so you end your differences, anyways Quote:
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| 08-22-2007, 10:40 PM | #9 | |
Quote:
There is not a single file in grimoire that lists JAPI natives. |
| 08-22-2007, 10:46 PM | #10 | |
Quote:
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| 08-22-2007, 11:35 PM | #11 |
So does anyone have a list of JAPI functions or something? |
| 08-23-2007, 12:28 AM | #12 |
There is a japi demo in the sample maps IIRC, that contains a custom common.j that has the japi natives |
| 08-23-2007, 06:46 AM | #13 | |
They can be found at the bottom of that custom common.j
But still this classifies as undocumented. |
