| 08-23-2007, 01:10 AM | #1 |
Is there any way to make shadowmeld work in the day too? |
| 08-23-2007, 01:18 AM | #2 |
None that I know of, I've wondered the same thing though. I don't think there is, either. |
| 08-23-2007, 01:46 AM | #3 |
Unfortunately not, but you can replace it by a modified version of Windwalk, set the duration to 99999 (or 0, please test) and remove the additional damage on attack. |
| 08-23-2007, 01:51 AM | #4 | |
Quote:
Just tested, setting the duration to "0" stops windwalk from working. ![]() |
| 08-23-2007, 02:17 AM | #5 |
It's better simulated with Permanent Invisibility, actually. Just use a dummy passive ability that does nothing and give the unit the perma invis. (Since it has no icon) |
| 08-23-2007, 02:28 AM | #6 |
Hmm, yes, this is other option :) |
| 08-27-2007, 01:29 PM | #7 |
Persoanly id Say using Burrow the crypt lord skill is a better idea remove any art add the buff's to the skill from Shadowmeld change the name and voila you can meld in day and night for any duration however id remove the regeneration bonus The hole idea of Shadow meld is that its a static skill and you can't move with it Burrow offers the same However you'd have to reclick to cancel it :S |
