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!Exploration!

08-24-2007, 12:23 AM#1
mOoEyThEcOw
!Exploration!

Summary:

In exploration you take the role of a hero who is exploring a strange and new land (with mushrooms) make allies and enimies, as well as an army. From wacky goblins, to green trees, theres lots to play.

What makes this map so diffrent? A couple of things, the first is the way you build bases. Not a single unit will build buildings, then how do you build bases, you ask? Across the map are (hundreads) of small and large points which you can take control of, and then upgrade, and when they die they become neutral again.

The four points are: tower, trap, production, and resource. Towers are used for damage and protection. Traps are used for sneaky tricks. Production points build your army. And Finally Resource points give you gold and food.

The next thing that makes it unique is the fact that any time you build something, upgrade something, or research something you spend lumber which is constantly regenerated, this means you must plan what you do, you cant build a super unit and research something whithin seconds of eachother, therefore you must make tactical decisions. The maximum amount of lumber you have is dependent on your hero.

The objective is to be the last hero standing.

Features:
A new kind of strategy gameplay
Unique teams and heros
15-30 minute, quick, gameplay, with a rematch system
PENGUINS!

Progress:
-A new type of strategy map. (i.e. the main system for play) [Finished]
-14 more unique heros [planned] (including, elves, naga, humans, dwarfs, northred, deamons, undead, spider, trolls, orcs, and panda)
-1 anciet tree [in progress]
-1 waky goblins [balancing]
-weather [done]
-map [in progress]

Version: Alpha v0.42u

Goblin teams unique units attached below.
Attached Images
File type: jpggoblins.jpg (116.2 KB)
03-07-2008, 05:51 PM#2
mOoEyThEcOw
I have released the beta head over to the wc3helper for more information: http://www.thehelper.net/forums/showthread.php?t=66929
03-18-2008, 01:59 AM#3
holyadvocate
I havnt had the opportunity to play this map yet, but from what i see it looks interesting. Alot of people have begun maps like this but either stopped or they have evolved into something else over time. Thus not many maps like this exist.

If i had any advice to give, it would be this:

make the control points interesting looking, make them appear to be real villages or towns
03-18-2008, 03:46 PM#4
Rising_Dusk
I downloaded it and I'll give it a try with my friends later, it certainly looks intriguing!