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Dragonball Z Campaign And DBZ ORPG

08-27-2007, 10:57 PM#1
robot-dude



Hello,

I've been thinking off publishing this map and the progress for a week or so and well here it is.

Posted this Thread here so i can get "Reviews and Current Information on any bugs or lags" so i can fix all these issues before i get to the full Release.

Beta Release is just a Public Open Beta Tester.

Team Members:
Robot-Dude - Terrianer / Triggerer / Objecter Editor / Sound Editor / Modeller
RED-BARON - Trigger / Terrianer / Object Editor / Skins / Images / Modeller
EvilCrizpy - Modeller / Terrainer / Triggerer / Animator
Valkemiere - Spell Creator
Z-man - Modeller
Kave - Spell Creator
Haldir74 - Modeller / Animator

Contact / Website / Downloads:
Website: Wc3-DBZ
PM me on Hiveworkshop or WC3U
Download WC3 - DBZ : RoTs Beta 0.4a
Moddb Page

Screenshots:



News:
  • Updates for Beta 0.4a:
    - Fixed "Death Impact", "Stardust Breaker", "Masenko"
    - Added More Information (Spell Relations)
    - Small Minor changes
    - Updated "Special Beam Cannon"
    - Fixed Raditz
    - Terrain Updates
    - Model Updates
    - Special Beam Cannon Update
    - Trigger Updates
    - Nearly empty of memory leaks (Goku's Kamehameha apperently lags some people)
    - Fixed Vegeta's And Turles Oozaru System
    - Added a ESC command for those who wish to pan back to their hero.
09-05-2007, 03:52 AM#2
Ghostface_Kilah
Very nice, I've also worked on a similar project such as this, but I just kinda left it in the dust due to uninterest but with what I see here, you seem to know what your doing and you have a PASSION for it, which is the thing that I lost and discontinued my project.

If you want I can help you in the map, since your terrain is pretty dull, and boring. My terrain skills have always been more sufficient than anything else in map making. But I can help you out on the map with ideas and features that'll spice it up.

The size of the map is 256x256 right? Because if it is you might want to start over and make it to 480x480 since the DBZ World is just TOO BIG to be in 256x256, either that or you'd have to resize the units so that their smaller than anything else. Also how are your triggering skills? How would you rate them from 1 to 10? But your doing a pretty well job right now, nothing that'll blow anyone away but still its a good start. Keep it up!

Heres some pics of my map DBZ: Evolution

http://i19.photobucket.com/albums/b1...calIslands.jpg
http://i19.photobucket.com/albums/b1...nteriorNew.jpg
http://i19.photobucket.com/albums/b1...henAwesome.jpg
http://i19.photobucket.com/albums/b1...LabAwesome.jpg
http://i19.photobucket.com/albums/b1...werAwesome.jpg
http://i19.photobucket.com/albums/b1...andAwesome.jpg
http://i19.photobucket.com/albums/b1...rinAwesome.jpg
http://i19.photobucket.com/albums/b1...Forestarea.jpg
http://i19.photobucket.com/albums/b1...4/Snakeway.jpg
http://i19.photobucket.com/albums/b1...LOOKOUTWEE.jpg
http://i19.photobucket.com/albums/b1...ameHouse-1.jpg
http://i19.photobucket.com/albums/b1...4/7718067c.jpg
http://i19.photobucket.com/albums/b1...h814/CClab.jpg

Also do you have AIM I'd like to talk to you
09-08-2007, 11:56 AM#3
RED BARON
Judging from those screenshots your cant be hostet on b-net... The use of custom dodads is fine, but dont talk about you own map in others treads about there maps.
09-19-2007, 08:27 PM#5
erwtenpeller
Quote:
Originally Posted by RED BARON
Judging from those screenshots your cant be hostet on b-net... The use of custom dodads is fine, but dont talk about you own map in others treads about there maps.
Hes offering his assistance. Thats always a good thing.

Anyway i had to put your "updated" between hidden tags, press the hidden button to vieuw them. Your post was just too damn lengthy :)
09-27-2007, 12:19 PM#6
robot-dude
New Updates, and fixed spelling errors... ^_^ everyone knows who talks to me i type when i'm half sleep and i mostly type with my eyes closed at that time.
12-08-2010, 08:54 AM#7
cuden247
Ghostface akilah come back please
12-09-2013, 05:06 AM#8
RED BARON
Should be said that this project is actually still on going - and that Robot Dude is still updating it from time to time.