| 09-03-2007, 03:53 PM | #1 |
Okay, the other day I played this flat out awesome RTS, Impossible Creatures. The problem was, there were just some parts I found rather stupid, and was thinking of making my own map based on the game; Impossible Creeps. So what I need are a few base parts from creeps, with attachment points changed a bit, all with attachment points so when attached to eachother, they look like the full unit IE, animations move the points around just like the original too. Wolf Tail, Legs, Head And Body, Gryphon Head, Legs Tail and Body Giant Sea Turtle Head, Legs Tail and Body. I dont know if this is even possible, though I think it is. My plan was that each part was to be an item given to the uh=it at birth, and all of which have buffs that only target the holding unit, and will give bonuses depending on how the creature was formulated. IE, a Sea Turtle with a Wolf Head and Gryphon tail would be slightly less defensive than the original Turt, But would have a faster land speed and better attack. |
| 09-03-2007, 03:56 PM | #2 |
Darn, wish i had that game! |
| 09-03-2007, 04:35 PM | #3 |
Darn, i wish this shit was even remotely possible to make look good in wc3. Unless you go about making a reeeaaally alaborate system, where you use a base model to attatch shit to and then attatchments to go on it that have they're own animations and they're all coded to work together, this aint going nowhere. |
| 09-04-2007, 12:39 AM | #4 |
Okay, what if it was just bod- tail- head? I just really wanna try this. It's none to hard of a request. For all Iknow, Ewert's right, it'll come out crappily, but I won't know till I try. |
| 09-05-2007, 01:36 AM | #6 |
Which I'm not. Oh well. Looked bette ron paper. |
| 09-05-2007, 11:18 PM | #7 |
That would be fun, but call it "Spore" after the game that's coming out because you create creatures in that. |
| 09-05-2007, 11:31 PM | #8 |
Reminds me of a recent abandoned project of mine that centers around gene-splicing, which I came to realize it was almost impossible for me to do. |
| 09-12-2007, 09:23 PM | #9 | |
Quote:
I'll call my project, which I'm not even doing, what I want. |
