| 09-03-2007, 06:25 PM | #1 |
Hello There. I've been developing a "Builder map" for a certain amount of time and I've tried to avoid this Multiboard I need, since i cannot make it on my own I'll ask you. My Question to you is; Could you help me? So this Multiboard I'd like to create don't just have kills/deaths, I want the following; Kills: # Resources: Lumber: # Stone: # Grain: # And so on... But I'm having trouble with creating the "Resources". Take Stone for instance: Steps: - A Villagers starts Mining (attacking) a Stone Unit. - The Villager is given a Stone (item) on each strike. - The Villager is issued to sell the stones when his/her inventory is full. - When The Villager Sell the Stones (items) he will gain Stone (on the Multiboard). How do i make the things above? Perhaps It is wrong of me to Post these questions here but i don't know where else to turn to. If you'd like to contact me in other ways than through here you'll find me most days on my MSN: [email protected] Mail me or add me haha ![]() |
| 09-03-2007, 10:39 PM | #2 |
custom harvest? I think it is harder if you try to do it with items, instead you should try just using animation tags and some variables/etc, Cause things like detecting/issueing the sell order are over complications. Another hard part would be actually detecting the mining of the stone unit, making it accurate would be hard, so yep, this is hard to make but possible, I remember a map in which some guy added an oil resources for boats. |
| 09-04-2007, 04:58 AM | #3 | |
Quote:
They used Oil as a resource. They stuck the resource upon the Multiboard. |
| 09-04-2007, 08:01 PM | #4 |
Okey :) Thanks I'll take a look at Genesis of Empires^^ |
