HomeUser Control Panel (unavailable in archive)ForumsTutorialsArt GalleryResourcesMaps

Retaliation

09-04-2007, 12:25 AM#1
HINDYhat
I'm in need of some partners for a new map I'm making. Here's some more info.

Retaliation


Description: A single-player RPG/campaign that follows through many zones in many maps. It will try to capture not the Warcraft III RPG feeling, but the REAL game RPG feeling.[/box]

Features:
  • - A new item system. Item prefixes and suffixes which add special enchantments and effects to your items and allow you to hunt for the best combinations possible!
  • - 7 attributes:
    Power: Affects your health points.
    Dexterity: Affects your attack speed.
    Intelligence: Affects your ability to detect solutions.
    Charisma: Affects your personality; people will react differently to what you say, and you can say different (better or worse) things in conversations.
    Energy: Affects your mana points.
    Stamina: Affects your move speed and stamina regeneration rate. (high stamina bar means that your hero moves faster)
    Luck: Affects your luck in trading, random encounters and item drops.
  • - Forge your hero during his childhood, and follow through his older life as the attributes begin to stand out.
  • - A compelling storyline about the clash of two guilds on a mysterious island. (most of the storyline has been worked through)
  • - Skills: Are gained through the use of manual actions, like winning in the arena will give you the "Arena Champion" skill, which gives a passive boost to damage and attributes. Most skills are passive.
    Abilities: Are gained through learning, tomes, shops, enchanted stones etc. and are more like castables. E.G, reading a book of basic magic might give you the "Fireball" ability.
  • - Your hero evolves over time and displays more interest in the attributes that you develop.
  • - Alignment: Good/Bad. Being a good person often gives fame and knowledge, but being a bad person brings theft, burglary, murder and bounties. Being a bad person though often means gold and riches.
  • - 3 weapon stats: Sword, Bow and Wand, which affect the amount of damage you deal depending on the weapon equipped.
  • - A new combat system.

Current Team:
  • - HINDYhat (Triggerer + Anything that comes up. Speciality is triggering)
  • - Holmst3dT (Quests, Items, General Outcome, Storyline)[/box]

We are in need of 1 or 2 terrainers, since I can't seem to get hold of the planned terrainers. If you are to participate in this project, please leave a link to some terrain or work that you have previously done, so we can judge if you are up to our expectations. Retaliation will have a mixed terrain type (mostly barren and forest-ish ). NOTE: This map/maps will be using high-poly models, not the regular Warcraft III models. We are trying to keep it as far away as possible from regular Warcraft III maps.

Modelers/Animators are GREATLY welcome, though they are not needed, they would be a great help. If anyone wishes to participate in this project not under the positions mentioned above, you may still reply, but chances are you will not be accepted unless you are remarkably good at what you do.
09-04-2007, 01:03 AM#2
TaintedReality
Like most RPG's/Campaigns, sounds great, but whether you can finish it or not is the real question. I'm not a terrainer, but good luck finding some, sounds like a cool project ; ).
09-04-2007, 01:13 AM#3
HINDYhat
The problem with my last RPG was the crazy amount of content needed for a solo project. Getting more people with a team should fix that problem.
09-04-2007, 08:55 AM#4
Captain Griffen
No, it won't fix it. Start small, work up.

PS: Cookies to whoever makes SP RPGs that aren't hack and slash.
09-17-2007, 11:03 PM#6
HINDYhat
This is such a good idea, and everything is all written down in my head, but with school and beer just around the corner, not sure if I have the mental will/power/time to make a map this epic.

And if you're about to get banned, I'm not sure it's such a good idea to team up with you...
09-17-2007, 11:40 PM#7
~Void~
Absolutely pro awesome omgwtfbbq blow your freaking head off terrainer here.
Pay me and I can be modest, too!

Here's a screenshot of what I'm working on at the moment.
Attached Images
File type: jpgwip2.JPG (128.6 KB)
09-18-2007, 11:20 AM#9
HINDYhat
@ ~Void~, looks okay, can you get me some sort of Barrens or Summer forest image of terrain that you made (most of the map will be in that setting)?

@ Ti[t]an[Mapmaker], post an image of some terrain of yours, and we'll see.
09-18-2007, 03:59 PM#10
Captain Griffen
Hindy - really, Titan is a retard. He's BEYOND retarded. Having a donkey as your terrainer would be more effective.
09-18-2007, 10:30 PM#11
~Void~
Quote:
Originally Posted by Captain Griffen
Hindy - really, Titan is a retard. He's BEYOND retarded. Having a donkey as your terrainer would be more effective.

I lol'd.

Okay, some old summer forest here. With high res models.
Attached Images
File type: jpgchallengeentry.JPG (191.0 KB)
File type: jpgscreenshot4.JPG (315.5 KB)
09-19-2007, 11:15 AM#12
HINDYhat
Looks interesting. You seem like a good terrainer. If anyone else is up for this project, then I might start it soon.

I might need another triggerer/scripter, aswell as maybe another terrainer. Then we're set to go.
09-19-2007, 05:42 PM#13
~Void~
Would it be easier to start on the terrain now?
09-19-2007, 08:44 PM#14
HINDYhat
I'm not even sure if I will do this project yet, so I'll wait to have all (or at least 1 more) project makers.
10-17-2007, 03:06 PM#15
snowtiger
I can be a scripter if you want me to.