| 01-15-2003, 08:29 PM | #1 |
Is there anyway to make attacking units treat gates as an enemy, so they attack it when the get to close? I can use a series of triggers to do the same thing, but it usually causes pathing problems with the units (even if I put regions and more triggers in, most of them stop attacking). It would all be so simple if the gates could be set as enemies, or at least have the attackers auto aquire it. Anyone know if you can? |
| 01-15-2003, 08:39 PM | #2 |
Sorry but this is something you'll more than likely have to do through triggers. I don't see any way to make destructible doodads have ownership, which is really what your looking for. If your having problems out of using triggers, then continue to make the triggers for this more complex, have them fix the little problems. Anything is possible through triggers my friend, just apply yourself ;) |
| 01-15-2003, 09:54 PM | #3 |
Give a unit the gate's model and set its owner to neutral victim. |
