| 09-09-2007, 09:40 AM | #1 |
Is there some way to have a "variable" in a textmacro be given a unique value for each instance of that textmacro, without the user having to manually input it? Say we have the following lame example: JASS:function MainFunction takes nothing returns nothing call ExecuteFunc("Func1") endfunction function Func1 takes nothing returns nothing call ExecuteFunc("Func2") endfunction function Func2 takes nothing returns nothing call ExecuteFunc("FuncN") endfunction function FuncN takes nothing returns nothing endfunction Which we could change to the following: JASS://! textmacro NewThread takes ID call ExecuteFunc("Func$ID$") endfunction function Func$ID$ takes nothing returns nothing //! endtextmacro function MainFunction takes nothing returns nothing //! runtextmacro NewThread("1") //! runtextmacro NewThread("2") //! runtextmacro NewThread("N") endfunction This is nice and easy, but it requires work from the user to input a unique value each time. Is there some way to have 'ID' hidden from the user, and have it given a unique value internally? (Say each time the textmacro is run the ID value will be +1) |
| 09-09-2007, 10:26 AM | #2 |
i believe (dont kill me if I am wrong) that you can call a string variable inside an executefunction command and if that is possible (im 99% shure it is) then jsut create associated variable tables. |
| 09-09-2007, 10:40 AM | #3 |
The problem is not the execute func, it is being able to create unique functions without the user having to input a unique ID. |
| 09-09-2007, 01:14 PM | #4 |
making the user use textmacros doesn't sound right to me. This whole makethread thing... Something tells me it could be replaced by .execute() And no, there is no may to do that, I think that the addition of anonymous scopes might help, but I really don't think that in this case that would ever be accomplished... |
| 09-09-2007, 01:38 PM | #5 | |
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| 09-09-2007, 03:02 PM | #6 |
if wat alex want is possible we can make wait based on timers :D |
| 09-09-2007, 04:15 PM | #7 | |
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I wouldn't have thought it would be that difficult to add, but if Vex does not want to add it thats his choice. |
| 09-09-2007, 06:14 PM | #8 |
hehe, lucky i dont like timers :D So i dont need this :P btw how do u make the tables in ur signature |
| 09-09-2007, 06:20 PM | #9 |
click on the vB code link in my signature. Edit: Just to make it easy for you, here is the table in my sig as an example - Code:
[table=Various Stuff]Useful Links: [c][size=1][url=http://www.wc3campaigns.net/misc.php?do=bbcode][vB Code][/url] , [url=http://www.wc3campaigns.net/search.php][Search][/url] , [url=http://www.wc3campaigns.net/tutorials.php][Tutorials][/url][/size] [r]Interesting Reading: [c][size=1][url=http://www.wc3campaigns.net/showthread.php?t=93313][EarthFury - Asking for Help][/url] , [url=http://www.wc3campaigns.net/showthread.php?t=90599][Anitarf - Game Messages][/url][/size][/table] |
