| 09-15-2007, 08:41 PM | #1 |
Any way to make a building with 2 floors have both floors be walkable? |
| 09-15-2007, 09:22 PM | #2 |
hard but possible |
| 09-15-2007, 09:53 PM | #3 |
easy... not only 2... you can have multiple floors |
| 09-16-2007, 12:40 AM | #4 | |
Quote:
Care to elaborate? Your post dosen't exactly help the OP. |
| 09-16-2007, 01:35 AM | #5 | |
Quote:
Yes and no, you can simulate multiple floors with some complex destructable stuff for 1 player, but if you put more than 1 player into the mix or units that move around the building then WCIII goes NO FUCK U. |
| 09-16-2007, 03:09 AM | #6 |
Toadcop does it with his shooter map. I think his has something to do with a physics engine, and then creating an "object" that acts like a solid surface for the engine. You can also simulate it with flying heights. Just make it so when the unit leaves the stairs or w/e, set its flying height to the height of the floor. |
