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I think I found a typo in caster system.

09-17-2007, 02:22 PM#1
zergleb
I was just looking at the caster system code and I noticed this

Collapse JASS:
function CS_SafeX takes real x returns real
        if (x<cs_game_minx) then
            return cs_game_minx
        elseif (x>cs_game_maxx) then
                return cs_game_maxx
        endif
     return(x)
    endfunction

    function CS_SafeY takes real y returns real
        if (y<cs_game_miny) then
            return cs_game_minx//Typo right here
        elseif (y>cs_game_maxy) then
                return cs_game_maxy
        endif
     return(y)
    endfunction

SafeX doesn't match SafeY
09-17-2007, 04:31 PM#2
Vexorian
cool, I guess it only affects maps with non-symmetrical dimensions