Hey, I'm just spitting it out. You could make it friendly fire on, make it grenade area, start motion slow and accelerate towards the target point (Or whatever it hits), give it a huuuge cooldown, whatever.
I still think it would require as much skill to use as a grenade. For instances, you can throw a grenade over a wall, but you can't shoot a rocket over a wall. If you've got a clear shot, maybe that grenade can't make the distance but the rocket can. Different uses for different situations and they don't impede upon one another.
Besides, I was just using it as an excuse to plug some of the ideas I've been pushing on them forever. :p |