| 09-23-2007, 12:30 PM | #1 |
I made a countdowntimer that turn of revive trigger, but i need a trigger that make team with living units(hunter's here) win.. Tried to do: Trigger: If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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| 09-23-2007, 05:27 PM | #2 |
Change it to the following: Trigger: ![]() Set Team1Group = (Units in Playable Map Area matching ((Unit-type of (Matching unit) equal to Hunter) and (((Owner of (Matching Unit)) is an ally of Player 1 (Red)) equal to true)))![]() Set Team2Group = (Units in Playable Map Area matching ((Unit-type of (Matching unit) equal to Hunter) and (((Owner of (Matching Unit)) is an ally of Player 7 (Green)) equal to true)))![]() Custom script: call DestroyGroup(udg_Team1Group)![]() Custom script: call DestroyGroup(udg_Team2Group) |
