| 09-29-2007, 12:59 AM | #1 |
Hello, I've got a problem with the cameras, I got four triggers for my map that look like this: Trigger: ![]() Trigger 1 (Initally off)
![]() Events
![]() A unit Begins casting an ability
![]() Conditions
![]() (ability being cast) Equal to "Down"
![]() Actions
![]() Apply game camera "Middle" <gen> for Player 1 (Red) over 2.00 seconds
![]() Turn on "Camera B Movement Up <gen>
![]() Turn on "Camera B Movement Down <gen>
![]() Turn off (This Trigger).
![]() ------------------------------------------------------------------------
![]() Trigger 2 (Initially on)
![]() Events
![]() A unit Begins casting an ability
![]() Conditions
![]() (ability being cast) Equal to "Up"
![]() Actions
![]() Apply game camera "Left" <gen> for Player 1 (Red) over 2.00 seconds
![]() Turn off "Camera B Movement Down <gen>
![]() Turn on "Camera A Movement Down <gen>
![]() Turn off (This Trigger).
![]() ------------------------------------------------------------------------
![]() Trigger 3 (Initally On)
![]() Events
![]() A unit Begins casting an ability
![]() Conditions
![]() (ability being cast) Equal to "Down"
![]() Actions
![]() Apply game camera "Right" <gen> for Player 1 (Red) over 2.00 seconds
![]() Turn off "Camera B Movement Up <gen>
![]() Turn on "Camera C Movement Up <gen>
![]() Turn off (This Trigger).
![]() ------------------------------------------------------------------------
![]() Trigger 4 (Initally Off)
![]() Events
![]() A unit Begins casting an ability
![]() Conditions
![]() (ability being cast) Equal to "Up"
![]() Actions
![]() Apply game camera "Middle" <gen> for Player 1 (Red) over 2.00 seconds
![]() Turn on "Camera B Movement Up <gen>
![]() Turn on "Camera B Movement Down <gen>
![]() Turn off (This Trigger![]() |
| 09-29-2007, 08:50 AM | #3 |
yeah i am Cotton Mouth xD prepare your self. + and yes whats the problem ? =) |
| 09-29-2007, 09:03 PM | #4 |
Ok, well "Up" is ment to go right and "Down" is ment to go left, the problem is when is us "Up" or "Down" they both go to the left, I think it is a trigger based problem. |
| 09-30-2007, 01:12 AM | #6 |
Thx |
