| 09-30-2007, 03:06 AM | #2 |
1: If they're neutral hostile I think that's why they do that (I can't think of a normal reason if not). I believe the only way is to move them with triggers (not issue order) and then attack or something. 2: Not sure, but are you sure you got the right pandas (because I see you use 2 of them). |
| 09-30-2007, 03:42 AM | #3 |
1) No, they're player 3. 2) Yes, i know I have the right pandas. |
| 10-06-2007, 01:37 PM | #4 |
Bump'd! |
| 10-06-2007, 07:41 PM | #5 | ||
Quote:
Help is on the way! Quote:
They're returning to their guard position! So you can do this!: Trigger: AI - Ignore the guard positions of all Player 3 (Teal) unitsIt causes all unit currently on the map to ignore their guard position. Meaning if you're creating new units, you need to use this action again. |
| 10-07-2007, 01:07 PM | #6 |
If the pandas are controlled by a computer player they will use basic AI, including firing abilities when that computer player determines it is appropriate. |
| 10-08-2007, 12:40 AM | #7 |
Thanks guys! And PAnto, Is there any way to disable all AI for player 2? Player 2 controls the second panda. |
| 10-08-2007, 12:48 AM | #8 | |
Yes; here's how to disable the AI entirely: Quote:
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| 10-08-2007, 01:07 AM | #9 |
Thanks Pyro! And one last question. A way while back, you gave me a fiel to alter the posistion of Patrol or any other command on the UI, but I couldn never get it to work. What is the path the file needed? The nam ewas something like Commands.txt. |
| 10-08-2007, 01:19 AM | #10 |
