| 10-10-2007, 03:16 PM | #1 |
I have a [Special Effect] that attaches a weapon model to a hand attachment point, and a trigger that removes it. The problem is: it doesn't go away instantly. After the "Destroy special effect" has occured it takes about 2 seconds before the model disappears. The effect's variable is an array which is Trigger: Set Effect[Player Number of (Owner of Triggering Unit)] = Last Created Special EffectIt's in GUI ofc, and yes, it has to be triggers, not item abilities. |
| 10-10-2007, 03:32 PM | #2 |
I think the problem is the death animation. I suggest to edit the attachment and remove the death animation, or reduce the time life to the required minus the death animation time. |
