| 10-15-2007, 02:21 AM | #2 |
Maybe you need to do a Trigger: Set Unit has buff equal to True |
| 10-15-2007, 02:48 AM | #3 |
When a unit dies and the "dies" event is triggered all buffs are removed. That does not happen with the life is <= 0.0 event. So from there you'll need some creativity on making it work. |
| 10-15-2007, 09:53 AM | #4 |
Or use global groups. |
| 10-16-2007, 02:29 AM | #5 |
Like a unit group for all units with the buff? And add/remove units who come within range of the aura-giving unit....? That wont work though, because the aura-giving unit isn't preplaced. Or a periodic trigger that adds all the units w/ the buff to a group |
