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How do I add gravity to BlizzParticles in 3D studio max 5

10-15-2007, 10:21 AM#1
Builder Bob
I've searched and searched for an answer to this, and I've found some threads with indications that a Space Warp Gravity object can help me with this.

I'm making an explosion that fires particles upwards with a 30 degrees cone angle, and now I want the particles to be drawn downwards as they would do with gravity applied.

How can I make the BlizzParticles recognize the Gravity object I have created?

I've tried linking them to each other, but it doesn't seem to help. Do I need to assign a controller to make it work, or am I missing something?

Thanks for reading
10-16-2007, 01:03 PM#2
TDR
You're just using the wrong tool. Instead of link, use link to space warp tool. That'll work.
10-17-2007, 02:04 AM#3
Builder Bob
That was exactly it!

Can't believe I missed that tool.

Thanks