| 07-06-2002, 04:57 AM | #1 |
Guest | I'm trying to make a unit LOOK like it teleports to a certain location. I don't want to just have the unit appear out of thin air, but I want it to look like there's some kind of energy field/"poof" around it when it appears....you know, like star trek! I noticed one Blizz map, they used: Objects\Spawnmodels\Demon\InfernalMeteor\InfernalMeteor.mdl Looked cool, but I was wondering if there is a *.mdl I could use to make a unit LOOK like it teleports. Is there a list of *.mdl(game models) and *.tga(buttons?) out there I can refer to?? Thanks! E-mail me... [email protected]:D |
| 07-06-2002, 05:02 AM | #2 |
you are refering to the special effect! Here's the crap shit of list. |
| 07-06-2002, 05:03 AM | #3 |
Guest | Yeah...but any tip on what .mdx to use? |
| 07-06-2002, 05:06 AM | #4 |
Take a look at resurrect. Maybe starfall. |
| 07-06-2002, 05:08 AM | #5 |
Guest | Ow.. I'm gonna have to use trial and error?? Well... guess that's the way I'm gonna learn :) Thanks! P.S. You don't remember a WC3 map with some thing I'm looking for....do you?? |
| 07-06-2002, 05:09 AM | #6 |
best of em all is town portal Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdx And ask more questions if you have problems we are always here to help you out. |
| 07-06-2002, 05:11 AM | #7 |
You reply fast! Well, Use whatever that is usable and suitable for your map! A very common e.g is the teleport effect Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl Make affect unit look like poison Abilities\Spells\Demon\DarkConversion\ZombifyTarget.mdx which is used in the 1st campaign of undead where EVIL ARTHAS hunt for hidden acolyte. |
| 07-06-2002, 05:13 AM | #8 |
Guest | WOW! You guys rock!! Thanks for your help!!! Goin; to give it a try...:D :D :D :p |
| 07-06-2002, 04:53 PM | #9 |
Try this special effect which superimpose a target with a big cross(represent a graveyard actually). Take note that some effect occur for a short while before disappearing, while some stay permanent till unit dies and decay finish or effect is destroy. Abilities\Spells\Undead\Graveyard\GraveMarker.mdx |
