| 01-17-2003, 01:13 AM | #1 |
Is there or has anyone developed a script that will allow you to create and then destroy a special effect at a given 3d coordinate? |
| 01-17-2003, 02:43 AM | #2 |
Guest | There is no way to use the z coordinate in triggers. |
| 01-17-2003, 02:52 AM | #3 |
I wouldn't say no way since we used them for the hieght of a unit when jumping. (part of FPS mod) but that was using current camera Z. |
| 02-12-2003, 02:34 PM | #4 |
The best thing I can think of is create an invisable sized unit, set its movement to fly. Then attach a special effect to the unit, and set its animation height, untested but it should work... OR create a custom unit, give it flying ability with your special effect, set the height of the unit animation, problem with this is you would need to create a unit for each special effect. By the way does anyone know if move unit can also work for doodads. |
