| 10-29-2007, 07:33 AM | #2 | |
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And how, erm, "epic" are you planning on making this? If you plan on having "ancient dungeons and tombs where the endless hordes of monsters seem to come from", the map may simply not be suited for Battle.net play. And then there's this whole saving business; aside from trying to get better items, what point is there in saving? Unless there is a fair amount of stuff to do in this RPG, I wouldn't see the point in having a save system. |
| 10-29-2007, 09:17 AM | #3 | ||
Well yeah I script my own shit, but huge systems I write almost always tends to go wrong and I just become too lazy to even fix it :P I might do it myself if I can't get help though. Quote:
That's just for the story! :P It won't be "epic" as in, 512x512 size. I'll aim for around 192x160 max. And it would take around 45 minutes or so to finish the whole act. Besides all my other maps, I'm having alot of fun designing the items with Tc's uber system(<3 Tc) Quote:
Well technically you've got loads of things to do, like finish the quests for one. And also go dungeon crawling for hawt loot or engage another player in a PvP duel. |
