| 01-17-2003, 12:48 PM | #1 |
Guest | Does anyone know what the projectile art model is for the lightning attack? I know to implement the lightning attack, you have to add it in the abilities. However, is there a projectile art you could just put in instead? something like... abilities/weapon/somethingsomething.mdl ? If you're asking why I wouldn't just add the lightning attack ability, it's because I also have the moon glaive ability, and they are mutually exclusive. Theoretically, if it flashes on the screen, then there must be a model art for it, but what is it? I have already tried the abilities/spell/orc/chainlightning one, and that doesn't appear to be it, since it shows the after effect. |
| 01-17-2003, 01:16 PM | #2 |
Guest | Ok, doing some digging on unitabilities.slk and finding that chain lightning refers to a file called lightningdata.slk i have found that the texture is likely... ReplaceableTextures\Weather\Lightning.blp unfortunately, this is a .blp file is there a way to make this into an .mdx file somehow and create a new projectile art that way? |
| 01-17-2003, 02:05 PM | #3 |
| 01-17-2003, 02:19 PM | #4 |
Guest | It helped a little. It basically told me that trying to implement it into an .mdx is going to be a pain in the *** and basically not worth doing. However, I think I have a workaround. I have seen other projectiles that can look like lightning (if I modify the cooldown and projectile speeds enough) Here's another question: can you modify the sound and the scale of the projectile art? I know if you modify the scale of the unit itself, it also modifies the scale of the projectile art.. ie.. big towers fire big missiles.. Is there a way to set this independently without having to make an uber large unit? |
