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Lightning Attack Projectile Art?

01-17-2003, 12:48 PM#1
Guest
Does anyone know what the projectile art model is for the lightning attack?

I know to implement the lightning attack, you have to add it in the abilities. However, is there a projectile art you could just put in instead?
something like...
abilities/weapon/somethingsomething.mdl ?

If you're asking why I wouldn't just add the lightning attack ability, it's because I also have the moon glaive ability, and they are mutually exclusive.

Theoretically, if it flashes on the screen, then there must be a model art for it, but what is it?

I have already tried the
abilities/spell/orc/chainlightning one, and that doesn't appear to be it, since it shows the after effect.
01-17-2003, 01:16 PM#2
Guest
Ok, doing some digging on unitabilities.slk and finding that chain lightning refers to a file called lightningdata.slk i have found that the texture is likely...
ReplaceableTextures\Weather\Lightning.blp

unfortunately, this is a .blp file

is there a way to make this into an .mdx file somehow and create a new projectile art that way?
01-17-2003, 02:05 PM#3
Ari
Try this out, see if it helps:

http://www.wc3campaigns.com/forums/s...&threadid=8808
01-17-2003, 02:19 PM#4
Guest
It helped a little. It basically told me that trying to implement it into an .mdx is going to be a pain in the *** and basically not worth doing.

However, I think I have a workaround. I have seen other projectiles that can look like lightning (if I modify the cooldown and projectile speeds enough)

Here's another question:
can you modify the sound and the scale of the projectile art?
I know if you modify the scale of the unit itself, it also modifies the scale of the projectile art.. ie.. big towers fire big missiles..

Is there a way to set this independently without having to make an uber large unit?