| 07-06-2002, 06:56 AM | #1 |
Anyone know how to take away a unit's ability to move without using a building as a base unit? I've been throwing a few ideas around but nothing has worked quite yet. Also, anyone know how to remove hero portraits while still keeping the hero in the game? |
| 07-06-2002, 07:46 AM | #2 |
I also had the same problem with making unit ability to move. The movement speed set to 0 in trigger also make unit movable by a small amount. Hope that this can be solved! |
| 07-06-2002, 03:47 PM | #3 |
Cookie's UnitMetaData.slk worked great for my map. I don't know if it still requires any special steps such as removing the slk from units directory right after you save in WE and restart. Make sure to ask him when you see him. Make and place in Units\ directory in your Warcraft III directory. |
| 07-06-2002, 07:17 PM | #4 |
I haven't used the slk packs at all before -- what do I do with this file? :p |
| 07-06-2002, 07:21 PM | #5 |
Errr, Make a directory called Units in your Warcraft III directory. Pu this file in there. Start WE. Edit the units. Save. Exit WE. Move the file to somewhere else. Start WE up, and continue doing whatever you were doing before you wanted to edit movement to 0. That's essentially what Cookie told me to do. Not sure if it's still necessary to move the file and stuff. |
| 07-06-2002, 10:45 PM | #6 |
with this slk can u make flying buildings?? like base it on a unit set the movement typte to fly but doesnt have the ability to move? |
| 07-06-2002, 10:49 PM | #7 |
No clue. Try it and post back with results? :). |
| 07-06-2002, 10:52 PM | #8 |
Guest | yes easy as pie like a second lie buts its the truth like babe ruth that it works as a charm like someone who had a monkey arm so it works good so can I get some wood? |
| 07-08-2002, 04:39 PM | #9 | |
Quote:
So basically, the move and hold command were removed by the metaunitdata? |
