| 10-31-2007, 10:00 AM | #1 |
If it is a JESP spell it comes down to copying trigger + copying object data, but the problem here is that copying object data sux balls. Is there any way to transfer object data from one map to another without manually copying the fields. I tried using "Merge Object Editor Data" but it overwrites my abilities if ability I want to import has the same Id as some ability I already have. And thay usually do. Even if I get around that somehow, merged data are incpomlete. I have seen only level 2 text of a spell being imported while level 1 was from the original... so it imports only random-half of data. What is worse I have seen this merging reset one of my other abilities to defaults, and it had nothing to do with imported ones (Id's were totally different) I would prefferr to use external tool for tasks like this. I would also like to be able to export one object data at a time, I specify Id 'A003' and object with that Id gets exported in A003.w3a I would also like to have an option to import a single object and if object Id was already taken to get "overwrite or assign a new Id" question. This kind of tool would be pwnage. |
| 10-31-2007, 12:45 PM | #2 |
| 10-31-2007, 01:21 PM | #3 |
Nope that tool is what "extensions" many from jasshelper uses, and it is too dangeurous to play with. Besides it does not support exporting/importing of one object, only mass exports/imports. |
| 10-31-2007, 02:11 PM | #4 |
i think you massivly miss the point of that tool... it is a way to define object data within code. this means you can include all the abilitys a system (say, bonusmod) needs directly in the code itself. You save the map, the code generates the object data. It really doesn't get simpler and more efficient than that. |
| 10-31-2007, 02:23 PM | #5 |
I know that ffs, but that is not what I need. I need to import some old spells and I need object importing.... |
