| 07-06-2002, 09:05 AM | #1 |
Guest | I noticed in NightElf Campaign 2 map, there are: Sound - Add WaterLakeLoop1 <gen> accross LakeLoop01 <gen> I tried to cut and paste the trigger, but World Edit says that, "gg_snd_WaterLakeLoop1" variable does not exists. The trigger is for a sound file for water sounds is it not? How can I add those sounds to my map? I want water sounds in my map.... can anyone help?:confused: |
| 07-06-2002, 12:37 PM | #2 |
The variable refer to a sound type variable. Export the sound from the sound editor Sound/Ambient/DoodadsEffects/WaterLakeLoop1.wav |
