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Movement speed in Magos...

11-07-2007, 06:39 PM#1
NoMan4Hire
Trying to take, say, the Blademaster, and slow his walk speed so he doesnt look like he's all coked up. I tried dropping it in the sequence manager and nothing changed. When you mess with the inerval, that just makes him run, then stop. Any ideas?
11-07-2007, 07:22 PM#2
Rao Dao Zao
Short answer: you can't.

Long answer: it is possible, but would involve hours of toil using Oink's key redistributer and all kinds of MDL-based jiggery-pokery that I suspect you're in no position to make use of.
11-07-2007, 08:44 PM#3
Nasrudin
You can change the walk animation speed in the World Editor.